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arXiv:1707.06203cs.LG

Imagination-Augmented Agents for Deep Reinforcement Learning

Théophane Weber, Sébastien Racanière, David P. Reichert, Lars Buesing, Arthur Guez, Danilo Jimenez Rezende, Adria Puigdomènech Badia, Oriol Vinyals, Nicolas Heess, Yujia Li, Razvan Pascanu, Peter Battaglia, Demis Hassabis, David Silver, Daan Wierstra

Abstract

We introduce Imagination-Augmented Agents (I2As), a novel architecture for deep reinforcement learning combining model-free and model-based aspects. In contrast to most existing model-based reinforcement learning and planning methods, which prescribe how a model should be used to arrive at a policy, I2As learn to interpret predictions from a learned environment model to construct implicit plans in arbitrary ways, by using the predictions as additional context in deep policy networks. I2As show improved data efficiency, performance, and robustness to model misspecification compared to several baselines.

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DOI
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cs.LGMachine Learning cs.AIArtificial Intelligence stat.MLMachine Learning (Statistics)

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Linked by 2 identifiable commenters in 2 comments across 2 threads, from Aug 2017 to Apr 2018. Found in 1 HN submission from Aug 2017 to Aug 2017. Open submission discussions.

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Discussed in comments2 threads

    • Hi, thanks for the feedback! Honestly we didn't intend to over-hype the results. We took the terms from existing works that we knew: 1) Alex Graves on Hallucination with Recurrent Neural Networks, a 2015 lecture at the University of Oxford from a course by Nando de Freitas…

      hardmaruView on HNParent context

    • I think it is doable in under 5 years, but this critically depends on the resources invested by DM and other DL orgs. Deep RL is hugely demanding of computational resources to iterate your designs - for example, the first AlphaGo took something like 3 GPU-years to train it once…

      gwernView on HNParent context

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