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arXiv:1803.10760cs.LG

Unsupervised Predictive Memory in a Goal-Directed Agent

Greg Wayne, Chia-Chun Hung, David Amos, Mehdi Mirza, Arun Ahuja, Agnieszka Grabska-Barwinska, Jack Rae, Piotr Mirowski, Joel Z. Leibo, Adam Santoro, Mevlana Gemici, Malcolm Reynolds, Tim Harley, Josh Abramson, Shakir Mohamed, Danilo Rezende, David Saxton, Adam Cain, Chloe Hillier, David Silver, Koray Kavukcuoglu, Matt Botvinick, Demis Hassabis, Timothy Lillicrap

Abstract

Animals execute goal-directed behaviours despite the limited range and scope of their sensors. To cope, they explore environments and store memories maintaining estimates of important information that is not presently available. Recently, progress has been made with artificial intelligence (AI) agents that learn to perform tasks from sensory input, even at a human level, by merging reinforcement learning (RL) algorithms with deep neural networks, and the excitement surrounding these results has led to the pursuit of related ideas as explanations of non-human animal learning. However, we demonstrate that contemporary RL algorithms struggle to solve simple tasks when enough information is concealed from the sensors of the agent, a property called "partial observability". An obvious requirement for handling partially observed tasks is access to extensive memory, but we show memory is not enough; it is critical that the right information be stored in the right format. We develop a model, the Memory, RL, and Inference Network (MERLIN), in which memory formation is guided by a process of predictive modeling. MERLIN facilitates the solution of tasks in 3D virtual reality environments for which partial observability is severe and memories must be maintained over long durations. Our model demonstrates a single learning agent architecture that can solve canonical behavioural tasks in psychology and neurobiology without strong simplifying assumptions about the dimensionality of sensory input or the duration of experiences.

arXiv comments
Journal reference
DOI
Subjects
cs.LGMachine Learning stat.MLMachine Learning (Statistics)

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Linked by 2 identifiable commenters in 3 comments across 3 threads, from Apr 2018 to Jun 2018. Found in 1 HN submission from May 2018 to May 2018. Open submission discussions.

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Discussed in comments3 threads

    • The Neural Turing Machine has been expanded upon considerably since that paper, and inspired a number of other memory augmented neural network architectures, including: https://www.gwern.net/docs/rl/2016-graves.pdf , https://arxiv.org/abs/1605.06065 and…

      goolulusaursView on HNParent context

  1. AI winter is well on its way 1 comment
    • The brain most likely has much more than a petaflop of computing power and it takes at least a decade to train a human brain to achieve the grandmaster level on an advanced board game. In addition, as the other comment says, they learn from hundreds or thousands of years of…

      nopinsightView on HNParent context

    • I'm also curious what your thoughts are on this paper: https://arxiv.org/abs/1803.10760 As a hobbyist/independent researcher I think it's really interesting to compare the two in terms of the way you model the environment and the parallels with neuroscience. It seems like their…

      goolulusaursView on HNParent context

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