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arXiv:2602.14740cs.AI

AI Arms and Influence: Frontier Models Exhibit Sophisticated Reasoning in Simulated Nuclear Crises

Kenneth Payne

Abstract

Today's leading AI models engage in sophisticated behaviour when placed in strategic competition. They spontaneously attempt deception, signaling intentions they do not intend to follow; they demonstrate rich theory of mind, reasoning about adversary beliefs and anticipating their actions; and they exhibit credible metacognitive self-awareness, assessing their own strategic abilities before deciding how to act. Here we present findings from a crisis simulation in which three frontier large language models (GPT-5.2, Claude Sonnet 4, Gemini 3 Flash) play opposing leaders in a nuclear crisis. Our simulation has direct application for national security professionals, but also, via its insights into AI reasoning under uncertainty, has applications far beyond international crisis decision-making. Our findings both validate and challenge central tenets of strategic theory. We find support for Schelling's ideas about commitment, Kahn's escalation framework, and Jervis's work on misperception, inter alia. Yet we also find that the nuclear taboo is no impediment to nuclear escalation by our models; that strategic nuclear attack, while rare, does occur; that threats more often provoke counter-escalation than compliance; that high mutual credibility accelerated rather than deterred conflict; and that no model ever chose accommodation or withdrawal even when under acute pressure, only reduced levels of violence. We argue that AI simulation represents a powerful tool for strategic analysis, but only if properly calibrated against known patterns of human reasoning. Understanding how frontier models do and do not imitate human strategic logic is essential preparation for a world in which AI increasingly shapes strategic outcomes.

arXiv comments
45 pages, 6 figures, 27 tables
Journal reference
DOI
Subjects
cs.AIArtificial Intelligence cs.CYComputers and Society cs.GTComputer Science and Game Theory

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Linked by 9 identifiable commenters in 9 comments across 3 threads, from Feb 2026 to Jun 2026. Found in 4 HN submissions from Feb 2026 to Jun 2026. Open submission discussions.

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Discussed in comments3 threads

    • This is just false. The article links to the 46-page paper [1] which lists full prompts in section E.2. [1] https://arxiv.org/pdf/2602.14740

      sestepView on HNParent context

    • The paper, linked in the article at top and bottom, does contain the prompts in section E: https://arxiv.org/pdf/2602.14740

      ftkftkView on HNParent context

    • TIL you can get anchored links to PDFs (at least on firefox), - https://arxiv.org/pdf/2602.14740#subsection.E.2

      dietr1chView on HNParent context

    • I agree, it's also not published in a journal, only in the arxiv. Some articles in the arxiv are good and other are just a blog post formatted in two columns inside a pdf. Anyway, it links to https://arxiv.org/abs/2602.14740 that links to…

      gus_massaView on HNParent context

    • Paper: "AI Arms and Influence: Frontier Models Exhibit Sophisticated Reasoning in Simulated Nuclear Crises" https://arxiv.org/abs/2602.14740 Code and full results: https://github.com/kennethpayne01/project_kahn_public

      urbnspacecowboyView on HNParent context

    • This blog post is based on a paper (https://arxiv.org/abs/2602.14740). The paper is based on a simulated wargame. The wargame is of the author's own design. The wargame design does not differentiate between ordinary defeat and mutually assured destruction, so of course a player…

      MajromaxView on HNParent context

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