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arXiv:2411.00769cs.CV

GameGen-X: Interactive Open-world Game Video Generation

Haoxuan Che, Xuanhua He, Quande Liu, Cheng Jin, Hao Chen

Early discovery. Linked by one identifiable commenter. This paper is outside the main ranking; a mention is not an endorsement.

Abstract

We introduce GameGen-X, the first diffusion transformer model specifically designed for both generating and interactively controlling open-world game videos. This model facilitates high-quality, open-domain generation by simulating an extensive array of game engine features, such as innovative characters, dynamic environments, complex actions, and diverse events. Additionally, it provides interactive controllability, predicting and altering future content based on the current clip, thus allowing for gameplay simulation. To realize this vision, we first collected and built an Open-World Video Game Dataset from scratch. It is the first and largest dataset for open-world game video generation and control, which comprises over a million diverse gameplay video clips sampling from over 150 games with informative captions from GPT-4o. GameGen-X undergoes a two-stage training process, consisting of foundation model pre-training and instruction tuning. Firstly, the model was pre-trained via text-to-video generation and video continuation, endowing it with the capability for long-sequence, high-quality open-domain game video generation. Further, to achieve interactive controllability, we designed InstructNet to incorporate game-related multi-modal control signal experts. This allows the model to adjust latent representations based on user inputs, unifying character interaction and scene content control for the first time in video generation. During instruction tuning, only the InstructNet is updated while the pre-trained foundation model is frozen, enabling the integration of interactive controllability without loss of diversity and quality of generated video content.

arXiv comments
Homepage: https://gamegen-x.github.io/ Github: https://github.com/GameGen-X/GameGen-X
Journal reference
DOI
Subjects
cs.CVComputer Vision and Pattern Recognition cs.AIArtificial Intelligence

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Linked by 1 identifiable commenter in 2 comments across 1 thread, from Dec 2024 to Dec 2024.

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Discussed in comments1 thread

    • There is another recent project that is more general game generation very similar to Genie 2. I can't remember the name. GameGen-X came out last month. https://arxiv.org/html/2411.00769v1

      ilakshView on HNParent context

    • They were not though, this is very similar to the one that came out last month. https://arxiv.org/html/2411.00769v1

      ilakshView on HNParent context

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