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arXiv:1910.07113cs.LG

Solving Rubik's Cube with a Robot Hand

OpenAI, Ilge Akkaya, Marcin Andrychowicz, Maciek Chociej, Mateusz Litwin, Bob McGrew, Arthur Petron, Alex Paino, Matthias Plappert, Glenn Powell, Raphael Ribas, Jonas Schneider, Nikolas Tezak, Jerry Tworek, Peter Welinder, Lilian Weng, Qiming Yuan, Wojciech Zaremba, Lei Zhang

Early discovery. Linked by one identifiable commenter. This paper is outside the main ranking; a mention is not an endorsement.

Abstract

We demonstrate that models trained only in simulation can be used to solve a manipulation problem of unprecedented complexity on a real robot. This is made possible by two key components: a novel algorithm, which we call automatic domain randomization (ADR) and a robot platform built for machine learning. ADR automatically generates a distribution over randomized environments of ever-increasing difficulty. Control policies and vision state estimators trained with ADR exhibit vastly improved sim2real transfer. For control policies, memory-augmented models trained on an ADR-generated distribution of environments show clear signs of emergent meta-learning at test time. The combination of ADR with our custom robot platform allows us to solve a Rubik's cube with a humanoid robot hand, which involves both control and state estimation problems. Videos summarizing our results are available: https://openai.com/blog/solving-rubiks-cube/

arXiv comments
Journal reference
DOI
Subjects
cs.LGMachine Learning cs.AIArtificial Intelligence cs.CVComputer Vision and Pattern Recognition cs.RORobotics stat.MLMachine Learning (Statistics)

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Linked by 1 identifiable commenter in 1 comment across 1 thread, from Jul 2020 to Jul 2020. Found in 1 HN submission from Jan 2023 to Jan 2023. Open submission discussions.

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Discussed in comments1 thread

    • The GTA V dataset doesn't really have enough modes of variation, in my opinion. To my knowledge, the best public attempt at this is represented by the OpenAI Rubik's Cube / Shadow Robotics dexterous hand demo. https://openai.com/blog/solving-rubiks-cube/…

      w_t_payneView on HNParent context

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