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arXiv:1609.03552cs.CV

Generative Visual Manipulation on the Natural Image Manifold

Jun-Yan Zhu, Philipp Krähenbühl, Eli Shechtman, Alexei A. Efros

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Abstract

Realistic image manipulation is challenging because it requires modifying the image appearance in a user-controlled way, while preserving the realism of the result. Unless the user has considerable artistic skill, it is easy to "fall off" the manifold of natural images while editing. In this paper, we propose to learn the natural image manifold directly from data using a generative adversarial neural network. We then define a class of image editing operations, and constrain their output to lie on that learned manifold at all times. The model automatically adjusts the output keeping all edits as realistic as possible. All our manipulations are expressed in terms of constrained optimization and are applied in near-real time. We evaluate our algorithm on the task of realistic photo manipulation of shape and color. The presented method can further be used for changing one image to look like the other, as well as generating novel imagery from scratch based on user's scribbles.

arXiv comments
In European Conference on Computer Vision (ECCV 2016)
Journal reference
DOI
Subjects
cs.CVComputer Vision and Pattern Recognition

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    • TIL. Generative Visual Manipulation on the Natural Image Manifold https://arxiv.org/abs/1609.03552 For me, the most intriguing aspect of LLMs (and friends) are the embedding space and the geometry of the embedded manifolds. Curious if anyone has looked into comparative analysis…

      yubblegumView on HNParent context

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