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arXiv:1606.03498cs.LG

Improved Techniques for Training GANs

Tim Salimans, Ian Goodfellow, Wojciech Zaremba, Vicki Cheung, Alec Radford, Xi Chen

Abstract

We present a variety of new architectural features and training procedures that we apply to the generative adversarial networks (GANs) framework. We focus on two applications of GANs: semi-supervised learning, and the generation of images that humans find visually realistic. Unlike most work on generative models, our primary goal is not to train a model that assigns high likelihood to test data, nor do we require the model to be able to learn well without using any labels. Using our new techniques, we achieve state-of-the-art results in semi-supervised classification on MNIST, CIFAR-10 and SVHN. The generated images are of high quality as confirmed by a visual Turing test: our model generates MNIST samples that humans cannot distinguish from real data, and CIFAR-10 samples that yield a human error rate of 21.3%. We also present ImageNet samples with unprecedented resolution and show that our methods enable the model to learn recognizable features of ImageNet classes.

arXiv comments
Journal reference
DOI
Subjects
cs.LGMachine Learning cs.CVComputer Vision and Pattern Recognition cs.NENeural and Evolutionary Computing

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Linked by 3 identifiable commenters in 3 comments across 3 threads, from Jun 2016 to Jan 2017. Found in 1 HN submission from Jun 2016 to Jun 2016. Open submission discussions.

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Discussed in comments3 threads

    • > I don't see how game theory is relevant or what insights it provides. The wiki entry of Nash equilibrium [1] and this recent preprint on improving GAN training [2] may help you understand the link between GAN and game theory. To me, this link seems plausible but very vague so…

      attractivechaosView on HNParent context

  1. OpenAI Team Update 1 comment
    • They have plenty of results. All their work on GANs[1][2] has been great, and the OpenAI gym has proven to be pretty popular for reinforcement learning research already. I'm not sure how "hype" is measured - perhaps people thought they were going to invent some kind of AI entity…

      nlView on HNParent context

  2. Generative Models 1 comment
    • Brief summary: a nice intro about what generative models are and the current popular approaches/papers, followed by descriptions of recent work by OpenAI in the space. Quick links to papers mentioned: Improving GANs https://arxiv.org/abs/1606.03498 Improving VAEs…

      andreykView on HNParent context

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