arXiv:1606.03476cs.LG
Generative Adversarial Imitation Learning
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Abstract
Consider learning a policy from example expert behavior, without interaction with the expert or access to reinforcement signal. One approach is to recover the expert's cost function with inverse reinforcement learning, then extract a policy from that cost function with reinforcement learning. This approach is indirect and can be slow. We propose a new general framework for directly extracting a policy from data, as if it were obtained by reinforcement learning following inverse reinforcement learning. We show that a certain instantiation of our framework draws an analogy between imitation learning and generative adversarial networks, from which we derive a model-free imitation learning algorithm that obtains significant performance gains over existing model-free methods in imitating complex behaviors in large, high-dimensional environments.
Brief summary: a nice intro about what generative models are and the current popular approaches/papers, followed by descriptions of recent work by OpenAI in the space. Quick links to papers mentioned: Improving GANs https://arxiv.org/abs/1606.03498 Improving VAEs…
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