arXiv:1407.5042cs.GT
Solving Large Imperfect Information Games Using CFR+
Early discovery. Linked by one identifiable commenter. This paper is outside the main ranking; a mention is not an endorsement.
Abstract
Counterfactual Regret Minimization and variants (e.g. Public Chance Sampling CFR and Pure CFR) have been known as the best approaches for creating approximate Nash equilibrium solutions for imperfect information games such as poker. This paper introduces CFR$^+$, a new algorithm that typically outperforms the previously known algorithms by an order of magnitude or more in terms of computation time while also potentially requiring less memory.
> It was a shame there was the whole thing of losing the source code Yes, I can remember that very well! Eventually Oskari rebuilt the app basically from scratch, using .NET (at least IIRC) and that's what you get today if you go to the site and download it. It's not the…
mastaziView on HNParent context