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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>What is the true dropped calls rate when in the test it was found to be zero? · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/physics_0210022/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/physics_0210022/feed.xml" rel="self" type="application/rss+xml" /><item><title>What is the true dropped calls rate when in the test it was found to be zero? — mentioned by Geee</title><link>https://news.ycombinator.com/item?id=1523761</link><guid isPermaLink="false">urn:hackerpapers:mention:physics_0210022:1523761</guid><pubDate>Sat, 17 Jul 2010 13:47:54 GMT</pubDate><description>&lt;p&gt;It is one or less percent unit more, which means that if the 3GS drop rates are 1%, the 4 has drop rate of 2% which is 100% more dropped calls. I made some research on this and found http://arxiv.org/pdf/physics/0210022 which says basically that drop rates among 720 different carriers have a lognormal distribution with mean of about 2.4%. iPhone 4 might have better RF and baseband chain to compensate, but it&amp;#x27;s clearly not enough when the phone seems to lose the signal altogether. Edit: Jobs said clearly that the 4 drops ~1 calls more per 100 than the 3GS. 1 per 100 -&amp;gt; 2 per 100.&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/physics_0210022/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>physics.data-an</category></item></channel></rss>
