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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>KISS-GS: 3D Gaussian Splatting Compression Kept Simple · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/2608.26948/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/2608.26948/feed.xml" rel="self" type="application/rss+xml" /><item><title>KISS-GS: 3D Gaussian Splatting Compression Kept Simple — mentioned by w-m</title><link>https://news.ycombinator.com/item?id=50282103</link><guid isPermaLink="false">urn:hackerpapers:mention:2608.26948:50282103</guid><pubDate>Wed, 28 Oct 2026 22:54:23 GMT</pubDate><description>&lt;p&gt;Hey Donovan, keep up the great work :) That reminds we, we had really weird results with splat-transform .sog output, when measuring the references for KISS-GS a couple months back. Why is the .sog curve dipping in quality when adding more primitives? It&amp;#x27;s the &amp;quot;POPSpa + .sog&amp;quot; curve here, in the first Figure: https://arxiv.org/html/2608.26948v1 Always wanted to go back and measure with the latest splat-transform and find whats going on there.&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/2608.26948/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.CV</category></item></channel></rss>
