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arXiv:2607.18097cs.OS

SuperPass: Fast-Tracking Blocking Threads to Mitigate Priority Inversion on Mobile Devices

Lei Li, Yu Liang, Riwei Pan, Youcheng Sun, Nan Guan, Tei-Wei Kuo, Chun Jason Xue

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Abstract

Priority inversion occurs when a high-priority thread is delayed by a lower-priority one. Although well studied in real-time systems, its impact in general-purpose OSes (e.g., Android) remains underexplored. On Android, we find that priority inversions happen frequently and can delay latency-critical threads, degrading user experience. For example, the foreground app's UI thread is frequently blocked by low-priority threads, with blocking durations of up to 210 ms, enough to cause dropped frames. Existing solutions designed for real-time systems fail to eliminate long priority-inversion blockings on latency-critical threads and may introduce high overhead on Android. To solve this problem, we uncover two insights on Android: 1) long blockings are mainly due to the accumulated CPU waiting time of low-priority blocking threads rather than their critical-section latency; and 2) although latency-critical threads can be blocked by many concurrent readers, tracking a limited number of them is sufficient to achieve good responsiveness with low overhead in most cases. Guided by these insights, we propose SuperPass, a lightweight kernel mechanism that mitigates priority inversion by fast-track scheduling of low-priority threads blocking latency-critical threads. It introduces a scheduler fast track that grants immediate CPU access to threads blocking latency-critical threads, and employs a lock-level detector that effectively identifies most such blocking threads. We evaluate SuperPass on a Google Pixel 8 smartphone. Taking UI thread as a case study, SuperPass decreases the 99.9th-percentile blocking duration by 72.0% and blocking count by 47.7% on average compared to the default scheduler, and reduces janky frames by 29.2% with a system-wide CPU overhead of only 0.74%. SuperPass also outperforms existing approaches including priority inheritance, real-time UI promotion, and Proxy Execution.

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cs.OSOperating Systems

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