arXiv:2512.23768cs.PL
Virtual Garbage Collector (VGC): A Zone-Based Garbage Collection Architecture for Python's Parallel Runtime
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Abstract
The Virtual Garbage Collector (VGC) proposes a zone-based memory management architecture aimed at improving execution predictability and memory behavior in Python runtimes. The design explores a dual-layer model consisting of an Active VGC, responsible for managing runtime object lifecycles, and a Passive VGC, intended as a compile-time optimization layer for static allocation planning. Rather than relying on traditional heap traversal or generational heuristics, VGC introduces memory zoning and checkpoint-based state evaluation to reduce allocation churn and constrain garbage collection scope. Execution partitioning is experimentally evaluated to isolate workloads and localize memory pressure, enabling more deterministic behavior under loop-intensive, recursive, and compute-heavy workloads. This work presents the architectural principles, execution model, and experimental observations of VGC within a partition-aware runtime context. While the full realization of the dual-layer design is an ongoing effort, the results indicate that zone-based allocation and partitioned execution provide a viable foundation for improving scalability and memory predictability in Python-oriented systems.
>I still don’t understand why we lack a language that will take uncomplicated computation heavy code and turn it into SIMD / multi thread / multiprocessing / GPU code with minimal additional syntax. It's already (partly) existed called D language, by default it's garbage…
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