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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Spurious Rewards: Rethinking Training Signals in RLVR · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/2506.10947/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Wed, 04 Nov 2026 05:35:47 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/2506.10947/feed.xml" rel="self" type="application/rss+xml" /><item><title>Spurious Rewards: Rethinking Training Signals in RLVR — mentioned by AlexCoventry</title><link>https://news.ycombinator.com/item?id=50357229</link><guid isPermaLink="false">urn:hackerpapers:mention:2506.10947:50357229</guid><pubDate>Tue, 03 Nov 2026 19:51:43 GMT</pubDate><description>&lt;p&gt;I wonder if Qwen releases are deliberately nerfed for some reason. It&amp;#x27;s not the first time an easy reasoning performance win has been found for one. https://arxiv.org/abs/2506.10947&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/2506.10947/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.AI</category></item></channel></rss>
