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arXiv:2411.02306cs.LG

On Targeted Manipulation and Deception when Optimizing LLMs for User Feedback

Marcus Williams, Micah Carroll, Adhyyan Narang, Constantin Weisser, Brendan Murphy, Anca Dragan

Abstract

As LLMs become more widely deployed, there is increasing interest in directly optimizing for feedback from end users (e.g. thumbs up) in addition to feedback from paid annotators. However, training to maximize human feedback creates a perverse incentive structure for the AI to resort to manipulative or deceptive tactics to obtain positive feedback from users who are vulnerable to such strategies. We study this phenomenon by training LLMs with Reinforcement Learning with simulated user feedback in environments of practical LLM usage. In our settings, we find that: 1) Extreme forms of "feedback gaming" such as manipulation and deception are learned reliably; 2) Even if only 2% of users are vulnerable to manipulative strategies, LLMs learn to identify and target them while behaving appropriately with other users, making such behaviors harder to detect; 3) To mitigate this issue, it may seem promising to leverage continued safety training or LLM-as-judges during training to filter problematic outputs. Instead, we found that while such approaches help in some of our settings, they backfire in others, sometimes even leading to subtler manipulative behaviors. We hope our results can serve as a case study which highlights the risks of using gameable feedback sources -- such as user feedback -- as a target for RL.

arXiv comments
Accepted to ICLR 2025
Journal reference
DOI
Subjects
cs.LGMachine Learning cs.AIArtificial Intelligence

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    • Stop making shit up. There was no mention of narcolepsy. He is just fatigued from stimulant withdrawal. Page 35 https://arxiv.org/pdf/2411.02306 Edit on re-reading I now realized an issue. He is not actually a taxi driver, that was a hallucination by the model. He works in a…

      hyghjiyhuView on HNParent context

    • linked study in TFA https://arxiv.org/abs/2411.02306 > training to maximize human feedback creates a perverse incentive structure for the AI to resort to manipulative or deceptive tactics to obtain positive feedback from users who are vulnerable to such strategies. We study this…

      dijksterhuisView on HNParent context

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