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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>WorldSimBench: Towards Video Generation Models as World Simulators · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/2410.18072/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/2410.18072/feed.xml" rel="self" type="application/rss+xml" /><item><title>WorldSimBench: Towards Video Generation Models as World Simulators — mentioned by sigmoid10</title><link>https://news.ycombinator.com/item?id=44491236</link><guid isPermaLink="false">urn:hackerpapers:mention:2410.18072:44491236</guid><pubDate>Mon, 07 Jul 2025 15:13:24 GMT</pubDate><description>&lt;p&gt;It seems you are confusing this with a personal opinion. This is not my opinion. This is merely the consensus of current research. See here for example: [1] https://arxiv.org/pdf/2410.18072 [2] https://arxiv.org/pdf/2411.02914v1 [3] https://openai.com/index/video-generation-models-as-world-si... But even if you knew nothing about this topic, the observation that you simply couldn&amp;#x27;t store the necessary amount of video data in a model such that it could simply regurgitate it should give you a big clue as to what is happening.&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/2410.18072/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.CV</category></item></channel></rss>
