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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Learning SQL from within: integrating database exercises into the database itself · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/2410.16120/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/2410.16120/feed.xml" rel="self" type="application/rss+xml" /><item><title>Learning SQL from within: integrating database exercises into the database itself — mentioned by laowantong</title><link>https://news.ycombinator.com/item?id=43046044</link><guid isPermaLink="false">urn:hackerpapers:mention:2410.16120:43046044</guid><pubDate>Fri, 14 Feb 2025 08:08:32 GMT</pubDate><description>&lt;p&gt;A great addition to a field where there aren&amp;#x27;t many offerings: SQL Island (https://sql-island.informatik.uni-kl.de) and SQL Murder Mystery (https://mystery.knightlab.com) come to mind. The mechanism of SQL Noir is close to that of the latter, i.e., an undirected, essentially standalone adventure. I myself am working on SQLab, a SQL game engine that allows you to augment an arbitrary base with exercises on that base to produce directed, standalone adventures: https://github.com/laowantong/sqlab. You download a dump of the database (currently MySQL, SQLite, Postgres), and can play under any…&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/2410.16120/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.DB</category></item></channel></rss>
