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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>QTIP: Quantization with Trellises and Incoherence Processing · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/2406.11235/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/2406.11235/feed.xml" rel="self" type="application/rss+xml" /><item><title>QTIP: Quantization with Trellises and Incoherence Processing — mentioned by acd</title><link>https://news.ycombinator.com/item?id=49644046</link><guid isPermaLink="false">urn:hackerpapers:mention:2406.11235:49644046</guid><pubDate>Thu, 10 Sep 2026 14:12:52 GMT</pubDate><description>&lt;p&gt;glq is a re implementation gpl port of QTIP Trellis encoding of large language models as vLLM plugin. glq is efficient between 2-4 bits per word where it has an edge over scalar quantization. Fit larger LLMs on consumer hardware GPUs. glq extents QTIP up to 8 bits per word by running the original algorithm two times with a residual. 1.Incoherence processing — two-sided randomized Hadamard transform (via FWHT) makes weights ~i.i.d. Gaussian 2. BlockLDLQ rounding — sequential sweep with Hessian error feedback 3. Viterbi encoding — bitshift trellis + computed Gaussian code 4. Decode — stateless…&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/2406.11235/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.LG</category></item></channel></rss>
