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arXiv:2404.07439cs.AI

Behavior Trees Enable Structured Programming of Language Model Agents

Richard Kelley

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Abstract

Language models trained on internet-scale data sets have shown an impressive ability to solve problems in Natural Language Processing and Computer Vision. However, experience is showing that these models are frequently brittle in unexpected ways, and require significant scaffolding to ensure that they operate correctly in the larger systems that comprise "language-model agents." In this paper, we argue that behavior trees provide a unifying framework for combining language models with classical AI and traditional programming. We introduce Dendron, a Python library for programming language model agents using behavior trees. We demonstrate the approach embodied by Dendron in three case studies: building a chat agent, a camera-based infrastructure inspection agent for use on a mobile robot or vehicle, and an agent that has been built to satisfy safety constraints that it did not receive through instruction tuning or RLHF.

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DOI
Subjects
cs.AIArtificial Intelligence cs.CLComputation and Language

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    • The other reply linked to a good explanation. I would only add that I also wrote a paper on Dendron, and Figure 17 shows how to transform a decision tree node into a behavior tree, so that you can implement any decision tree as a behavior tree: https://arxiv.org/abs/2404.07439

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