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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/2311.03736/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/2311.03736/feed.xml" rel="self" type="application/rss+xml" /><item><title>Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning — mentioned by skilled</title><link>https://news.ycombinator.com/item?id=40625422</link><guid isPermaLink="false">urn:hackerpapers:mention:2311.03736:40625422</guid><pubDate>Sun, 09 Jun 2024 16:10:55 GMT</pubDate><description>&lt;p&gt;&amp;gt; Neural MMO features procedurally generated maps with 128 agents in the standard setting and support for up to. Version 2.0 is a complete rewrite of its predecessor[0] with three-fold improved performance and compatibility with CleanRL. [0]: https://news.ycombinator.com/item?id=19309927 See also, https://github.com/NeuralMMO/environment https://arxiv.org/abs/2311.03736&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/2311.03736/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.AI</category></item></channel></rss>
