HackerPapers

arXiv:2211.08963cs.HC

The Future of Hackathon Research and Practice

Jeanette Falk, Alexander Nolte, Daniela Huppenkothen, Marion Weinzierl, Kiev Gama, Daniel Spikol, Erik Tollerud, Neil Chue Hong, Ines Knäpper, Linda Bailey Hayden

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Abstract

Hackathons are time-bounded collaborative events which have become a global phenomenon adopted by both researchers and practitioners in a plethora of contexts. Hackathon events are generally used to accelerate the development of, for example, scientific results and collaborations, communities, and innovative prototypes addressing urgent challenges. As hackathons have been adopted into many different contexts, the events have also been adapted in numerous ways corresponding to the unique needs and situations of organizers, participants and other stakeholders. While these interdisciplinary adaptions, in general affords many advantages - such as tailoring the format to specific needs - they also entail certain challenges, specifically: 1) limited exchange of best practices, 2) limited exchange of research findings, and 3) larger overarching questions that require interdisciplinary collaboration are not discovered and remain unaddressed. We call for interdisciplinary collaborations to address these challenges. As a first initiative towards this, we performed an interdisciplinary collaborative analysis in the context of a workshop at the Lorentz Center, Leiden in December 2021. In this paper, we present the results of this analysis in terms of six important areas which we envision to contribute to maturing hackathon research and practice: 1) hackathons for different purposes, 2) socio-technical event design, 3) scaling up, 4) making hackathons equitable, 5) studying hackathons, and 6) hackathon goals and how to reach them. We present these areas in terms of the state of the art and research proposals and conclude the paper by suggesting next steps needed for advancing hackathon research and practice.

arXiv comments
20 pages, 3 figures, 1 table
Journal reference
DOI
Subjects
cs.HCHuman-Computer Interaction cs.SESoftware Engineering

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