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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Dungeons and Data: A Large-Scale NetHack Dataset · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/2211.00539/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/2211.00539/feed.xml" rel="self" type="application/rss+xml" /><item><title>Dungeons and Data: A Large-Scale NetHack Dataset — mentioned by thesuperbigfrog</title><link>https://news.ycombinator.com/item?id=36089589</link><guid isPermaLink="false">urn:hackerpapers:mention:2211.00539:36089589</guid><pubDate>Fri, 26 May 2023 21:14:37 GMT</pubDate><description>&lt;p&gt;At first glance this just seems like an alternate approach at building expert systems. The Minecraft videos are impressive. Nethack (https://www.nethack.org/) has been used for AI development in the past and more recently: http://shelf2.library.cmu.edu/Tech/9997774.pdf https://portfolios.cs.earlham.edu/wp-content/uploads/2018/12... https://arxiv.org/abs/2211.00539 https://proceedings.neurips.cc/paper/2020/hash/569ff987c643b... https://github.com/facebookresearch/nle https://ojs.aaai.org/index.php/AIIDE/article/view/12923 I am curious how well Voyager would do in Nethack.&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/2211.00539/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.LG</category></item></channel></rss>
