HackerPapers

arXiv:2106.04663cs.GT

Solving Structured Hierarchical Games Using Differential Backward Induction

Zun Li, Feiran Jia, Aditya Mate, Shahin Jabbari, Mithun Chakraborty, Milind Tambe, Yevgeniy Vorobeychik

HN submission. Found in a submission link or body. Submitters do not count as commenters in the main ranking; a submission is not an endorsement.

Abstract

From large-scale organizations to decentralized political systems, hierarchical strategic decision making is commonplace. We introduce a novel class of structured hierarchical games (SHGs) that formally capture such hierarchical strategic interactions. In an SHG, each player is a node in a tree, and strategic choices of players are sequenced from root to leaves, with root moving first, followed by its children, then followed by their children, and so on until the leaves. A player's utility in an SHG depends on its own decision, and on the choices of its parent and all the tree leaves. SHGs thus generalize simultaneous-move games, as well as Stackelberg games with many followers. We leverage the structure of both the sequence of player moves as well as payoff dependence to develop a gradient-based back propagation-style algorithm, which we call Differential Backward Induction (DBI), for approximating equilibria of SHGs. We provide a sufficient condition for convergence of DBI and demonstrate its efficacy in finding approximate equilibrium solutions to several SHG models of hierarchical policy-making problems.

arXiv comments
The short version of this paper appears in the proceedings of UAI-22
Journal reference
DOI
Subjects
cs.GTComputer Science and Game Theory

On Hacker News

No comments linking this paper were found in the collected sources. Found in 1 HN submission from Nov 2025 to Nov 2025. Open submission discussions.

Comments linking this paper, per year.

Discussed in comments0 threads

No comments linking this paper were found in the collected sources. Open submission discussions.

Submitted to Hacker News

Connected through shared HN threads, not inferred similarity or a recommendation.