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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Beating classical heuristics for the binary paint shop problem with the quantum approximate optimization algorithm · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/2011.03403/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/2011.03403/feed.xml" rel="self" type="application/rss+xml" /><item><title>Beating classical heuristics for the binary paint shop problem with the quantum approximate optimization algorithm — mentioned by packetlost</title><link>https://news.ycombinator.com/item?id=28355761</link><guid isPermaLink="false">urn:hackerpapers:mention:2011.03403:28355761</guid><pubDate>Mon, 30 Aug 2021 14:04:46 GMT</pubDate><description>&lt;p&gt;Here is an example: https://arxiv.org/pdf/2011.03403.pdf Anything with high scale manufacturing where a %0.01 percent decrease in overhead means millions saved would be interested in certain algorithms quantum computers are good at.&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/2011.03403/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>quant-ph</category></item></channel></rss>
