HackerPapers

arXiv:2009.14336cs.CC

Tetris is NP-hard even with $O(1)$ rows or columns

Sualeh Asif, Michael Coulombe, Erik D. Demaine, Martin L. Demaine, Adam Hesterberg, Jayson Lynch, Mihir Singhal

Abstract

We prove that the classic falling-block video game Tetris (both survival and board clearing) remains NP-complete even when restricted to 8 columns, or to 4 rows, settling open problems posed over 15 years ago [BDH+04]. Our reduction is from 3-Partition, similar to the previous reduction for unrestricted board sizes, but with a better packing of buckets. On the positive side, we prove that 2-column Tetris (and 1-row Tetris) is polynomial. We also prove that the generalization of Tetris to larger $k$-omino pieces is NP-complete even when the board starts empty, even when restricted to 3 columns or 2 rows or constant-size pieces. Finally, we present an animated Tetris font.

arXiv comments
25 pages, 29 figures
Journal reference
DOI
Subjects
cs.CCComputational Complexity

On Hacker News

Linked by 2 identifiable commenters in 2 comments across 2 threads, from Apr 2022 to Sep 2025.

Comments linking this paper, per year.

Discussed in comments2 threads

    • > Mathematically, we can formulate this a sequential zero-sum game with perfect information. Is this not just restating that Tetris is NP-hard? https://arxiv.org/abs/2009.14336

      alephnanView on HNParent context

Submitted to Hacker News

Connected through shared HN threads, not inferred similarity or a recommendation.