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arXiv:2007.15895cs.GT

Quixo Is Solved

Satoshi Tanaka, François Bonnet, Sébastien Tixeuil, Yasumasa Tamura

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Abstract

Quixo is a two-player game played on a 5$\times$5 grid where the players try to align five identical symbols. Specifics of the game require the usage of novel techniques. Using a combination of value iteration and backward induction, we propose the first complete analysis of the game. We describe memory-efficient data structures and algorithmic optimizations that make the game solvable within reasonable time and space constraints. Our main conclusion is that Quixo is a Draw game. The paper also contains the analysis of smaller boards and presents some interesting states extracted from our computations.

arXiv comments
19 pages
Journal reference
DOI
Subjects
cs.GTComputer Science and Game Theory

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    • Quixo (the game this seems to be based on) is also deceptively simple but Exptime complete (https://www.sciencedirect.com/science/article/pii/S002001902...) and was solved after 2 decades (draw at optimal play on a 5x5 board, win for first player on smaller boards)…

      captn3m0View on HNParent context

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