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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Combining Deep Reinforcement Learning and Search for Imperfect-Information Games · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/2007.13544/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/2007.13544/feed.xml" rel="self" type="application/rss+xml" /><item><title>Combining Deep Reinforcement Learning and Search for Imperfect-Information Games — mentioned by ikeboy</title><link>https://news.ycombinator.com/item?id=25296163</link><guid isPermaLink="false">urn:hackerpapers:mention:2007.13544:25296163</guid><pubDate>Thu, 03 Dec 2020 22:30:36 GMT</pubDate><description>&lt;p&gt;https://arxiv.org/abs/2007.13544 Underlying paper here. Originally published several months ago and updated with more information last week.&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/2007.13544/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.GT</category></item></channel></rss>
