<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Learning to Simulate Dynamic Environments with GameGAN · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/2005.12126/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/2005.12126/feed.xml" rel="self" type="application/rss+xml" /><item><title>Learning to Simulate Dynamic Environments with GameGAN — mentioned by gwern</title><link>https://news.ycombinator.com/item?id=41380778</link><guid isPermaLink="false">urn:hackerpapers:mention:2005.12126:41380778</guid><pubDate>Wed, 28 Aug 2024 15:45:03 GMT</pubDate><description>&lt;p&gt;People may recall GameGAN from May 2020: https://arxiv.org/abs/2005.12126#nvidia https://nv-tlabs.github.io/gameGAN/#nvidia https://github.com/nv-tlabs/GameGAN_code&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/2005.12126/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.CV</category></item></channel></rss>
