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arXiv:2003.06988cs.CV

House-GAN: Relational Generative Adversarial Networks for Graph-constrained House Layout Generation

Nelson Nauata, Kai-Hung Chang, Chin-Yi Cheng, Greg Mori, Yasutaka Furukawa

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Abstract

This paper proposes a novel graph-constrained generative adversarial network, whose generator and discriminator are built upon relational architecture. The main idea is to encode the constraint into the graph structure of its relational networks. We have demonstrated the proposed architecture for a new house layout generation problem, whose task is to take an architectural constraint as a graph (i.e., the number and types of rooms with their spatial adjacency) and produce a set of axis-aligned bounding boxes of rooms. We measure the quality of generated house layouts with the three metrics: the realism, the diversity, and the compatibility with the input graph constraint. Our qualitative and quantitative evaluations over 117,000 real floorplan images demonstrate that the proposed approach outperforms existing methods and baselines. We will publicly share all our code and data.

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cs.CVComputer Vision and Pattern Recognition

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Linked by 1 identifiable commenter in 1 comment across 1 thread, from May 2020 to May 2020. Found in 1 HN submission from Apr 2020 to Apr 2020. Open submission discussions.

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    • A similar model is #HouseGAN done by researchers Nelson Nauata & Chin-Yi Cheng at Autodesk Research in 2019. Post โ†’ https://nono.ma/housegan Paper โ†’ https://arxiv.org/abs/2003.06988 GIF โ†’ https://nono.imgix.net/img/u/post-housegan-200401.gif?ixlib=...

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