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arXiv:2002.00513math.HO

Non-Euclidean Virtual Reality III: Nil

Rémi Coulon, Elisabetta A. Matsumoto, Henry Segerman, Steve Trettel

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Abstract

We describe a method of rendering real-time scenes in Nil geometry, and use this to give an expository account of some interesting geometric phenomena. You can play around with the simulation at www.3-dimensional.space/nil.html.

arXiv comments
Journal reference
DOI
Subjects
math.HOHistory and Overview math.GTGeometric Topology math.MGMetric Geometry

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