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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Summarizing CPU and GPU Design Trends with Product Data · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/1911.11313/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/1911.11313/feed.xml" rel="self" type="application/rss+xml" /><item><title>Summarizing CPU and GPU Design Trends with Product Data — mentioned by jmyeet</title><link>https://news.ycombinator.com/item?id=30873276</link><guid isPermaLink="false">urn:hackerpapers:mention:1911.11313:30873276</guid><pubDate>Thu, 31 Mar 2022 23:10:23 GMT</pubDate><description>&lt;p&gt;No. You can&amp;#x27;t easily equate human intelligence to required processing power but I&amp;#x27;ve seen estimates of 10^15 to 10^18 FLOPS [1]. There&amp;#x27;s a huge variance there. Now consider the cost per FLOPS [2] and the energy cost of that [3]. Capital costs are still huge but let&amp;#x27;s focus on energy. You&amp;#x27;re talking in the megawatt energy range. That&amp;#x27;s... expensive. Particularly at scale. There have been and continue to be improvements in this but we&amp;#x27;re so far away from some superhuman AGI. Remember too that this would still require thousands of units and then you have to deal with the interconnects, cooling…&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1911.11313/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.DC</category></item><item><title>Summarizing CPU and GPU Design Trends with Product Data — mentioned by egsmi</title><link>https://news.ycombinator.com/item?id=24714130</link><guid isPermaLink="false">urn:hackerpapers:mention:1911.11313:24714130</guid><pubDate>Wed, 07 Oct 2020 23:43:01 GMT</pubDate><description>&lt;p&gt;Not sure what “tame” means in this context. Performance per watt has been increasing every year for a long time and continues to do so [1]. So temperature is really just a design choice. One example, pick a performance get a power. Once you have a power, pick the mechanical system, get a temperature. It’s all just trade offs. If performance and enclosure was held constant over time then temperatures would go down, but few want that. [1] https://arxiv.org/pdf/1911.11313.pdf See figure 5&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1911.11313/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.DC</category></item></channel></rss>
