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arXiv:1909.02682cs.LG

Efficient Communication in Multi-Agent Reinforcement Learning via Variance Based Control

Sai Qian Zhang, Qi Zhang, Jieyu Lin

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Abstract

Multi-agent reinforcement learning (MARL) has recently received considerable attention due to its applicability to a wide range of real-world applications. However, achieving efficient communication among agents has always been an overarching problem in MARL. In this work, we propose Variance Based Control (VBC), a simple yet efficient technique to improve communication efficiency in MARL. By limiting the variance of the exchanged messages between agents during the training phase, the noisy component in the messages can be eliminated effectively, while the useful part can be preserved and utilized by the agents for better performance. Our evaluation using a challenging set of StarCraft II benchmarks indicates that our method achieves $2-10\times$ lower in communication overhead than state-of-the-art MARL algorithms, while allowing agents to better collaborate by developing sophisticated strategies.

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DOI
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cs.LGMachine Learning stat.MLMachine Learning (Statistics)

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    • There's definitely some truth to that. But looking back on arXiv there are papers going back years, including from Harvard/UofT [1], Tencent [2], Facebook [3], etc. There has also been an SC1 tournament running since at least 2011 [4] I'm sure that the AlphaStar effort…

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