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arXiv:1908.04629cs.AI

Evaluation of a Recommender System for Assisting Novice Game Designers

Tiago Machado, Daniel Gopstein, Oded Nov, Angela Wang, Andy Nealen, Julian Togelius

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Abstract

Game development is a complex task involving multiple disciplines and technologies. Developers and researchers alike have suggested that AI-driven game design assistants may improve developer workflow. We present a recommender system for assisting humans in game design as well as a rigorous human subjects study to validate it. The AI-driven game design assistance system suggests game mechanics to designers based on characteristics of the game being developed. We believe this method can bring creative insights and increase users' productivity. We conducted quantitative studies that showed the recommender system increases users' levels of accuracy and computational affect, and decreases their levels of workload.

arXiv comments
The 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 19)
Journal reference
DOI
Subjects
cs.AIArtificial Intelligence cs.HCHuman-Computer Interaction cs.IRInformation Retrieval

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