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arXiv:1906.05243cs.LG

When to use parametric models in reinforcement learning?

Hado van Hasselt, Matteo Hessel, John Aslanides

Abstract

We examine the question of when and how parametric models are most useful in reinforcement learning. In particular, we look at commonalities and differences between parametric models and experience replay. Replay-based learning algorithms share important traits with model-based approaches, including the ability to plan: to use more computation without additional data to improve predictions and behaviour. We discuss when to expect benefits from either approach, and interpret prior work in this context. We hypothesise that, under suitable conditions, replay-based algorithms should be competitive to or better than model-based algorithms if the model is used only to generate fictional transitions from observed states for an update rule that is otherwise model-free. We validated this hypothesis on Atari 2600 video games. The replay-based algorithm attained state-of-the-art data efficiency, improving over prior results with parametric models.

arXiv comments
Journal reference
NeurIPS 2019
DOI
Subjects
cs.LGMachine Learning cs.AIArtificial Intelligence stat.MLMachine Learning (Statistics)

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Linked by 2 identifiable commenters in 2 comments across 2 threads, from Aug 2019 to Jul 2021.

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    • I'm a bit surprised this paper: https://arxiv.org/abs/1906.05243 wasn't in the citations, nor did the authors build on it

      igorkrawView on HNParent context

    • Hasselt and co, who authored the original Rainbow DQN model that was bested by SimPLe (this paper), responded recently with "When to use parametric models in reinforcement learning?" [1], which is an interesting read. Punchline: "We explain why their [SimPLe's] results may…

      taliesinbView on HNParent context

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