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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Deep Object Pose Estimation for Semantic Robotic Grasping of Household Objects · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/1809.10790/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/1809.10790/feed.xml" rel="self" type="application/rss+xml" /><item><title>Deep Object Pose Estimation for Semantic Robotic Grasping of Household Objects — mentioned by muds</title><link>https://news.ycombinator.com/item?id=28795355</link><guid isPermaLink="false">urn:hackerpapers:mention:1809.10790:28795355</guid><pubDate>Fri, 08 Oct 2021 03:16:44 GMT</pubDate><description>&lt;p&gt;Yup! There are a ton of examples of this in robot learning. For instance: https://arxiv.org/abs/1809.10790 by NVIDIA uses photorealistic images and something we call domain randomization to efficiently bridge the sim2real gap for robot grasping. A core issue seems to be that the better the simulation, the harder it is to generate (compute wise) but simple tweaks to the generative process also go a long way.&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1809.10790/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.RO</category></item></channel></rss>
