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arXiv:1805.00899stat.ML

AI safety via debate

Geoffrey Irving, Paul Christiano, Dario Amodei

Abstract

To make AI systems broadly useful for challenging real-world tasks, we need them to learn complex human goals and preferences. One approach to specifying complex goals asks humans to judge during training which agent behaviors are safe and useful, but this approach can fail if the task is too complicated for a human to directly judge. To help address this concern, we propose training agents via self play on a zero sum debate game. Given a question or proposed action, two agents take turns making short statements up to a limit, then a human judges which of the agents gave the most true, useful information. In an analogy to complexity theory, debate with optimal play can answer any question in PSPACE given polynomial time judges (direct judging answers only NP questions). In practice, whether debate works involves empirical questions about humans and the tasks we want AIs to perform, plus theoretical questions about the meaning of AI alignment. We report results on an initial MNIST experiment where agents compete to convince a sparse classifier, boosting the classifier's accuracy from 59.4% to 88.9% given 6 pixels and from 48.2% to 85.2% given 4 pixels. Finally, we discuss theoretical and practical aspects of the debate model, focusing on potential weaknesses as the model scales up, and we propose future human and computer experiments to test these properties.

arXiv comments
24 pages, 6 figures
Journal reference
DOI
Subjects
stat.MLMachine Learning (Statistics) cs.LGMachine Learning

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Linked by 2 identifiable commenters in 3 comments across 3 threads, from May 2018 to Mar 2026. Found in 2 HN submissions from Jul 2018 to Jul 2018. Open submission discussions.

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Discussed in comments3 threads

    • What you've described seems like a better process than most, by far. > This is exactly why every AI citation we publish goes through a blocker. Who is "we"? Kudos! > What guard rails have other people put in front of AI-written judgements? A great question. Some 'classic'…

      xpeView on HNParent context

    • One approach being considered is "AI Safety Via Debate"[0], which hopes to prevent deception by carefully constructing games in which a superhuman agent's best strategy is honesty. Note that this is the goal; much work to be done! [0] https://arxiv.org/abs/1805.00899

      nmcaView on HNParent context

    • This is about the Debate paper, and is an idea that is being taken quite seriously - https://arxiv.org/abs/1805.00899 The idea is that the given example (explained in more detail in the paper) is the first step towards understanding how such a system might work.

      nmcaView on HNParent context

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