arXiv:1804.03327cs.DC
Implementing Push-Pull Efficiently in GraphBLAS
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Abstract
We factor Beamer's push-pull, also known as direction-optimized breadth-first-search (DOBFS) into 3 separable optimizations, and analyze them for generalizability, asymptotic speedup, and contribution to overall speedup. We demonstrate that masking is critical for high performance and can be generalized to all graph algorithms where the sparsity pattern of the output is known a priori. We show that these graph algorithm optimizations, which together constitute DOBFS, can be neatly and separably described using linear algebra and can be expressed in the GraphBLAS linear-algebra-based framework. We provide experimental evidence that with these optimizations, a DOBFS expressed in a linear-algebra-based graph framework attains competitive performance with state-of-the-art graph frameworks on the GPU and on a multi-threaded CPU, achieving 101 GTEPS on a Scale 22 RMAT graph.
Hi Todd! Our recent work implements a subset of GraphBLAS operations for GPU and compares them to Gunrock in breadth-first-search [1]. Our implementation of a subset of GraphBLAS is comparable to Gunrock performance for power law graphs, but are worse for mesh graphs. Gunrock…
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