<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Investigating Human Priors for Playing Video Games · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/1802.10217/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/1802.10217/feed.xml" rel="self" type="application/rss+xml" /><item><title>Investigating Human Priors for Playing Video Games — mentioned by whimsicalism</title><link>https://news.ycombinator.com/item?id=28836354</link><guid isPermaLink="false">urn:hackerpapers:mention:1802.10217:28836354</guid><pubDate>Tue, 12 Oct 2021 05:20:56 GMT</pubDate><description>&lt;p&gt;https://arxiv.org/pdf/1802.10217.pdf This is the paper I love to link in response to these sort of objections.&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1802.10217/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.AI</category></item><item><title>Investigating Human Priors for Playing Video Games — mentioned by ki28iukgvdru</title><link>https://news.ycombinator.com/item?id=23273424</link><guid isPermaLink="false">urn:hackerpapers:mention:1802.10217:23273424</guid><pubDate>Fri, 22 May 2020 15:56:04 GMT</pubDate><description>&lt;p&gt;Indeed. Some work has actually been done to try to quantify how important various types of human prior knowledge are for learning video games: https://arxiv.org/pdf/1802.10217.pdf&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1802.10217/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.AI</category></item><item><title>Investigating Human Priors for Playing Video Games — mentioned by QuadmasterXLII</title><link>https://news.ycombinator.com/item?id=21293359</link><guid isPermaLink="false">urn:hackerpapers:mention:1802.10217:21293359</guid><pubDate>Fri, 18 Oct 2019 17:34:13 GMT</pubDate><description>&lt;p&gt;This[1] paper does an excellent job gradually removing cultural priors from a simple videogame, and measuring the extent to which human and computer performance degrade. Their conclusion is that human ability to learn games fast depends on our ability to map them to real world concepts. Would it be permitted for entrants in your contest to pretrain on some other non-videogame task? [1] https://arxiv.org/pdf/1802.10217.pdf&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1802.10217/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.AI</category></item></channel></rss>
