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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Deep Neuroevolution: Genetic Algorithms Are a Competitive Alternative for Training Deep Neural Networks for Reinforcement Learning · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/1712.06567/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/1712.06567/feed.xml" rel="self" type="application/rss+xml" /><item><title>Deep Neuroevolution: Genetic Algorithms Are a Competitive Alternative for Training Deep Neural Networks for Reinforcement Learning — mentioned by tree_of_item</title><link>https://news.ycombinator.com/item?id=17618046</link><guid isPermaLink="false">urn:hackerpapers:mention:1712.06567:17618046</guid><pubDate>Thu, 26 Jul 2018 15:08:42 GMT</pubDate><description>&lt;p&gt;People keep saying it&amp;#x27;s &amp;quot;not feasible&amp;quot; to do deep learning on a CPU. Is that actually true? I&amp;#x27;m thinking of papers like this one[0] from Uber. that make the claim that CPU training is very much feasible, in this case with a cluster of 10 machines, each with 72~ CPUs. There&amp;#x27;s a blog post about someone recreating the paper here[1]. Sure, you can&amp;#x27;t do it on ONE CPU, but the point is to have a cluster of CPUs. It&amp;#x27;s not the case that you&amp;#x27;re forced to use nVidia&amp;#x27;s proprietary stuff in order to do deep learning. [0]: https://arxiv.org/abs/1712.06567 [1]…&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1712.06567/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.NE</category></item><item><title>Deep Neuroevolution: Genetic Algorithms Are a Competitive Alternative for Training Deep Neural Networks for Reinforcement Learning — mentioned by pjrule</title><link>https://news.ycombinator.com/item?id=17252277</link><guid isPermaLink="false">urn:hackerpapers:mention:1712.06567:17252277</guid><pubDate>Thu, 07 Jun 2018 00:20:44 GMT</pubDate><description>&lt;p&gt;As someone working on a reinforcement learning/neuroevolution problem right now, I find this to be extremely exciting. Fewer parameters, ceteris paribus, is always better—the fact that the experiments in this paper were run on one workstation, rather than on a massive farm of TPUs à la AlphaGo, implies quicker development iteration time and more accessibility to the average researcher. The staging of components in this paper (compressor/controller), where neuroevolution is only applied to a low-dimensional controller, reminds me of Ha and Schmidhuber&amp;#x27;s recent paper on world models (which is…&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1712.06567/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.NE</category></item><item><title>Deep Neuroevolution: Genetic Algorithms Are a Competitive Alternative for Training Deep Neural Networks for Reinforcement Learning — mentioned by Matumio</title><link>https://news.ycombinator.com/item?id=16004489</link><guid isPermaLink="false">urn:hackerpapers:mention:1712.06567:16004489</guid><pubDate>Mon, 25 Dec 2017 15:46:34 GMT</pubDate><description>&lt;p&gt;Even random search (in the weight space) can outperform gradient-based deep reinforcement learning algorithms on some Atari games. Genetic algorithms are quite competitive. Paper: https://arxiv.org/abs/1712.06567v1&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1712.06567/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.NE</category></item><item><title>Deep Neuroevolution: Genetic Algorithms Are a Competitive Alternative for Training Deep Neural Networks for Reinforcement Learning — HN submission</title><link>https://news.ycombinator.com/item?id=15979516</link><guid isPermaLink="false">urn:hackerpapers:submission:1712.06567:15979516</guid><pubDate>Thu, 21 Dec 2017 15:41:27 GMT</pubDate><description>&lt;p&gt;Genetic Algorithms for Training Deep Neural Networks for Reinforcement Learning&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;124 points; 44 discussion replies on HN. &lt;a href="https://hackerpaper.kaipfister.de/p/1712.06567/"&gt;Paper and source history&lt;/a&gt;. A submission is not an endorsement.&lt;/p&gt;</description><category>cs.NE</category></item></channel></rss>
