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arXiv:1710.07360cs.AI

Go game formal revealing by Ising model

Matías Alvarado, Arturo Yee, Carlos Villarreal

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Abstract

Go gaming is a struggle for territory control between rival, black and white, stones on a board. We model the Go dynamics in a game by means of the Ising model whose interaction coefficients reflect essential rules and tactics employed in Go to build long-term strategies. At any step of the game, the energy functional of the model provides the control degree (strength) of a player over the board. A close fit between predictions of the model with actual games is obtained.

arXiv comments
19 pages, 9 figures some of them composition of 2 - 5 small ones. 42 references
Journal reference
DOI
Subjects
cs.AIArtificial Intelligence

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