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arXiv:1706.07068cs.AI

CAN: Creative Adversarial Networks, Generating "Art" by Learning About Styles and Deviating from Style Norms

Ahmed Elgammal, Bingchen Liu, Mohamed Elhoseiny, Marian Mazzone

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Abstract

We propose a new system for generating art. The system generates art by looking at art and learning about style; and becomes creative by increasing the arousal potential of the generated art by deviating from the learned styles. We build over Generative Adversarial Networks (GAN), which have shown the ability to learn to generate novel images simulating a given distribution. We argue that such networks are limited in their ability to generate creative products in their original design. We propose modifications to its objective to make it capable of generating creative art by maximizing deviation from established styles and minimizing deviation from art distribution. We conducted experiments to compare the response of human subjects to the generated art with their response to art created by artists. The results show that human subjects could not distinguish art generated by the proposed system from art generated by contemporary artists and shown in top art fairs. Human subjects even rated the generated images higher on various scales.

arXiv comments
This paper is an extended version of a paper published on the eighth International Conference on Computational Creativity (ICCC), held in Atlanta, GA, June 20th-June 22nd, 2017
Journal reference
DOI
Subjects
cs.AIArtificial Intelligence

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Linked by 1 identifiable commenter in 1 comment across 1 thread, from Jul 2017 to Jul 2017. Found in 3 HN submissions from Jun 2017 to Sep 2018. Open submission discussions.

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Discussed in comments1 thread

    • I think it's a very interesting question, of how can we measure when a neural network is being creative? In fact, creativity is not obvious at all. It's sort of an ill-posed question if you think about it. How can you verify that a network is generating things that are not like…

      radarsat1View on HNParent context

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