arXiv:1705.07621cond-mat.stat-mech
The grasshopper problem
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Abstract
We introduce and physically motivate the following problem in geometric combinatorics, originally inspired by analysing Bell inequalities. A grasshopper lands at a random point on a planar lawn of area one. It then jumps once, a fixed distance $d$, in a random direction. What shape should the lawn be to maximise the chance that the grasshopper remains on the lawn after jumping? We show that, perhaps surprisingly, a disc shaped lawn is not optimal for any $d>0$. We investigate further by introducing a spin model whose ground state corresponds to the solution of a discrete version of the grasshopper problem. Simulated annealing and parallel tempering searches are consistent with the hypothesis that for $ d < π^{-1/2}$ the optimal lawn resembles a cogwheel with $n$ cogs, where the integer $n$ is close to $ π( \arcsin ( \sqrtπ d /2 ) )^{-1}$. We find transitions to other shapes for $d \gtrsim π^{-1/2}$.
Preprint at https://arxiv.org/abs/1705.07621
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