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arXiv:1611.09259cs.PL

Do be do be do

Sam Lindley, Conor McBride, Craig McLaughlin

Abstract

We explore the design and implementation of Frank, a strict functional programming language with a bidirectional effect type system designed from the ground up around a novel variant of Plotkin and Pretnar's effect handler abstraction. Effect handlers provide an abstraction for modular effectful programming: a handler acts as an interpreter for a collection of commands whose interfaces are statically tracked by the type system. However, Frank eliminates the need for an additional effect handling construct by generalising the basic mechanism of functional abstraction itself. A function is simply the special case of a Frank operator that interprets no commands. Moreover, Frank's operators can be multihandlers which simultaneously interpret commands from several sources at once, without disturbing the direct style of functional programming with values. Effect typing in Frank employs a novel form of effect polymorphism which avoid mentioning effect variables in source code. This is achieved by propagating an ambient ability inwards, rather than accumulating unions of potential effects outwards. We introduce Frank by example, and then give a formal account of the Frank type system and its semantics. We introduce Core Frank by elaborating Frank operators into functions, case expressions, and unary handlers, and then give a sound small-step operational semantics for Core Frank. Programming with effects and handlers is in its infancy. We contribute an exploration of future possibilities, particularly in combination with other forms of rich type system.

arXiv comments
15 pages, 6 figures, fixing typos and an error in the pattern matching elaboration algorithm
Journal reference
DOI
Subjects
cs.PLProgramming Languages

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Linked by 3 identifiable commenters in 4 comments across 4 threads, from May 2019 to Jan 2024. Found in 2 HN submissions from Aug 2018 to Mar 2024. Open submission discussions.

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Discussed in comments4 threads

  1. scrapscript.py 1 comment
    • >Well, which abilities does it need then? No idea. Abilities called IO and Exception. I am sure you are familiar with effect systems and algebraic effects, right? Abilities are what algebraic effects are called in Unison: https://www.unison-lang.org/docs/fundamentals/abilities/…

      trenchgunView on HNParent context

    • There is a language called Frank. I read a paper on it, called "Do Be Do Be", which was an epic read. https://arxiv.org/abs/1611.09259

      ciesView on HNParent context

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