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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Humans display a reduced set of consistent behavioral phenotypes in dyadic games · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/1608.02015/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/1608.02015/feed.xml" rel="self" type="application/rss+xml" /><item><title>Humans display a reduced set of consistent behavioral phenotypes in dyadic games — mentioned by mxmilkiib</title><link>https://news.ycombinator.com/item?id=26656518</link><guid isPermaLink="false">urn:hackerpapers:mention:1608.02015:26656518</guid><pubDate>Thu, 01 Apr 2021 03:53:20 GMT</pubDate><description>&lt;p&gt;&amp;quot;The requested page &amp;quot;content/2/8/e1600451&amp;quot; could not be found.&amp;quot;, though google confirms the url. Edit: https://arxiv.org/abs/1608.02015 &amp;quot;Socially relevant situations that involve strategic interactions are widespread among animals and humans alike. To study these situations, theoretical and experimental works have adopted a game-theoretical perspective, which has allowed to obtain valuable insights about human behavior. However, most of the results reported so far have been obtained from a population perspective and considered one specific conflicting situation at a time. This makes it…&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1608.02015/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>physics.soc-ph</category></item></channel></rss>
