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<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Graying the black box: Understanding DQNs · HackerPapers discussions</title><link>https://hackerpaper.kaipfister.de/p/1602.02658/</link><description>Collected HN comments and submissions linking this paper.</description><language>en</language><lastBuildDate>Mon, 02 Nov 2026 11:16:22 GMT</lastBuildDate><atom:link href="https://hackerpaper.kaipfister.de/p/1602.02658/feed.xml" rel="self" type="application/rss+xml" /><item><title>Graying the black box: Understanding DQNs — mentioned by blueboo</title><link>https://news.ycombinator.com/item?id=37419533</link><guid isPermaLink="false">urn:hackerpapers:mention:1602.02658:37419533</guid><pubDate>Thu, 07 Sep 2023 14:37:23 GMT</pubDate><description>&lt;p&gt;There’s no helping the incurious, but there are indeed reams of explorations unto weights and their explanations. One of my personal favourites is Zeiler and Fergus https://arxiv.org/abs/1311.2901 Tom Zahavy’s “Greying the black box” on deep RL comes to mind too https://arxiv.org/abs/1602.02658 OpenAI has their Microscope tool for investigating individual neurons https://openai.com/research/microscope; more recently OpenAI shared research and tooling leveraging a powerful language model to explain a smaller model’s neurons. https://openai.com/research/language-models-can-explain-neur... For a…&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1602.02658/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.LG</category></item><item><title>Graying the black box: Understanding DQNs — mentioned by visarga</title><link>https://news.ycombinator.com/item?id=11657580</link><guid isPermaLink="false">urn:hackerpapers:mention:1602.02658:11657580</guid><pubDate>Mon, 09 May 2016 04:15:58 GMT</pubDate><description>&lt;p&gt;I read a paper [1] about visualizing the Deep Q-Network used for playing Atari games. They map to 2D the game state and then colorize it by the Q scores. As a result they could visualize the strategy and observe how it is hierarchically organized in clusters containing sub-clusters. They could show regions associated with initial and termination rules. This method can be used to map out a game strategy and to focus on specific regions. [1] Graying the black box: Understanding DQNs - https://arxiv.org/pdf/1602.02658.pdf&lt;/p&gt;&lt;p&gt;&lt;a href="https://hackerpaper.kaipfister.de/p/1602.02658/"&gt;Paper and discussion history&lt;/a&gt;. A mention is not an endorsement.&lt;/p&gt;</description><category>cs.LG</category></item></channel></rss>
