arXiv:1504.04804cs.DC
Multi-GPU Graph Analytics
Early discovery. Linked by one identifiable commenter. This paper is outside the main ranking; a mention is not an endorsement.
Abstract
We present a single-node, multi-GPU programmable graph processing library that allows programmers to easily extend single-GPU graph algorithms to achieve scalable performance on large graphs with billions of edges. Directly using the single-GPU implementations, our design only requires programmers to specify a few algorithm-dependent concerns, hiding most multi-GPU related implementation details. We analyze the theoretical and practical limits to scalability in the context of varying graph primitives and datasets. We describe several optimizations, such as direction optimizing traversal, and a just-enough memory allocation scheme, for better performance and smaller memory consumption. Compared to previous work, we achieve best-of-class performance across operations and datasets, including excellent strong and weak scalability on most primitives as we increase the number of GPUs in the system.
shameless self-promotion of my graph processing library on GPUs, Gunrock: Gunrock paper: http://arxiv.org/abs/1501.05387 paper on multi-GPU graph analytics: http://arxiv.org/abs/1504.04804 github repo: http://gunrock.github.io/
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