HackerPapers

arXiv:1006.2361cs.DS

Constructions from Dots and Lines

Marko A. Rodriguez, Peter Neubauer

HN submission. Found in a submission link or body. Submitters do not count as commenters in the main ranking; a submission is not an endorsement.

Abstract

A graph is a data structure composed of dots (i.e. vertices) and lines (i.e. edges). The dots and lines of a graph can be organized into intricate arrangements. The ability for a graph to denote objects and their relationships to one another allow for a surprisingly large number of things to be modeled as a graph. From the dependencies that link software packages to the wood beams that provide the framing to a house, most anything has a corresponding graph representation. However, just because it is possible to represent something as a graph does not necessarily mean that its graph representation will be useful. If a modeler can leverage the plethora of tools and algorithms that store and process graphs, then such a mapping is worthwhile. This article explores the world of graphs in computing and exposes situations in which graphical models are beneficial.

arXiv comments
In press with the Bulletin of the American Society for Information Science and Technology
Journal reference
Bulletin of the American Society for Information Science and Technology, American Society for Information Science and Technology, 36,(6), pp. 35-41, ISSN:1550-8366, August 2010
DOI
Subjects
cs.DSData Structures and Algorithms

On Hacker News

No comments linking this paper were found in the collected sources. Found in 1 HN submission from Oct 2015 to Oct 2015. Open submission discussions.

Comments linking this paper, per year.

Discussed in comments0 threads

No comments linking this paper were found in the collected sources. Open submission discussions.

Submitted to Hacker News

Connected through shared HN threads, not inferred similarity or a recommendation.